David Buck wrote:
>
> [...]
> The hardest problem is the continuous contact case. You have to allow two rigid
> bodies to slide along each other with friction (ideally) yet not
> inter-penetrate. I've read papers on this and I think I sort of "get it", but
> implementing it correctly is a different matter.
I think you usually approximate the friction characteristic (with has a
jump when the relative speed is zero) with a differentiable function.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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